ARK Survival Ascended dino spawn codes (SpawnDino and GMSummon)
Creature blueprint paths for ARK Survival Ascended with copy ready SpawnDino and GMSummon examples, plus the difference between the two commands.
ARK Survival Ascended ships with two creature spawn commands. Both work on singleplayer and on dedicated servers, but they take different arguments and behave differently. This page lists the two syntaxes and a working blueprint path for every base game creature.
Enabling cheats on a dedicated server
EnableCheats YOUR_SERVER_ADMIN_PASSWORDThe password is the ServerAdminPassword value fromGameUserSettings.ini. Run this once per session; it unlocks every cheat command, including SpawnDino, GMSummon, Fly, and DoTame.
Command syntax
GMSummon
GMSummon "BlueprintID" LEVEL# A wild level 150 Rex with stats appliedGMSummon "Rex_Character_BP_C" 150Spawns directly in front of you. Stats are randomized as if the creature spawned naturally at that level.
SpawnDino
SpawnDino "Blueprint'/Game/.../Rex_Character_BP.Rex_Character_BP'" \ DISTANCE Y_OFFSET Z_OFFSET LEVEL# A level 300 Rex spawned 500 units in front, 50 units to the right, 0 heightSpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Rex/Rex_Character_BP.Rex_Character_BP'" \ 500 50 0 300Herbivores
| Creature | GMSummon ID | SpawnDino path tail |
|---|---|---|
| Brontosaurus | Bronto_Character_BP_C | /Game/PrimalEarth/Dinos/Bronto/Bronto_Character_BP |
| Triceratops | Trike_Character_BP_C | /Game/PrimalEarth/Dinos/Trike/Trike_Character_BP |
| Parasaur | Para_Character_BP_C | /Game/PrimalEarth/Dinos/Para/Para_Character_BP |
| Stegosaurus | Stego_Character_BP_C | /Game/PrimalEarth/Dinos/Stego/Stego_Character_BP |
| Doedicurus | Doed_Character_BP_C | /Game/PrimalEarth/Dinos/Doedicurus/Doed_Character_BP |
| Ankylosaurus | Ankylo_Character_BP_C | /Game/PrimalEarth/Dinos/Ankylo/Ankylo_Character_BP |
| Mammoth | Mammoth_Character_BP_C | /Game/PrimalEarth/Dinos/Mammoth/Mammoth_Character_BP |
| Phiomia | Phiomia_Character_BP_C | /Game/PrimalEarth/Dinos/Phiomia/Phiomia_Character_BP |
Carnivores
| Creature | GMSummon ID | SpawnDino path tail |
|---|---|---|
| Tyrannosaurus Rex | Rex_Character_BP_C | /Game/PrimalEarth/Dinos/Rex/Rex_Character_BP |
| Giganotosaurus | Gigant_Character_BP_C | /Game/PrimalEarth/Dinos/Giganotosaurus/Gigant_Character_BP |
| Carnotaurus | Carno_Character_BP_C | /Game/PrimalEarth/Dinos/Carno/Carno_Character_BP |
| Allosaurus | Allo_Character_BP_C | /Game/PrimalEarth/Dinos/Allosaurus/Allo_Character_BP |
| Spinosaurus | Spino_Character_BP_C | /Game/PrimalEarth/Dinos/Spino/Spino_Character_BP |
| Raptor | Raptor_Character_BP_C | /Game/PrimalEarth/Dinos/Raptor/Raptor_Character_BP |
| Direwolf | Direwolf_Character_BP_C | /Game/PrimalEarth/Dinos/Direwolf/Direwolf_Character_BP |
| Sabertooth | Saber_Character_BP_C | /Game/PrimalEarth/Dinos/Saber/Saber_Character_BP |
Flyers
| Creature | GMSummon ID | SpawnDino path tail |
|---|---|---|
| Argentavis | Argent_Character_BP_C | /Game/PrimalEarth/Dinos/Argentavis/Argent_Character_BP |
| Pteranodon | Ptero_Character_BP_C | /Game/PrimalEarth/Dinos/Ptero/Ptero_Character_BP |
| Quetzal | Quetz_Character_BP_C | /Game/PrimalEarth/Dinos/Quetzalcoatlus/Quetz_Character_BP |
| Tapejara | Tapejara_Character_BP_C | /Game/PrimalEarth/Dinos/Tapejara/Tapejara_Character_BP |
| Wyvern (Fire) | Wyvern_Character_BP_Fire_C | /Game/PrimalEarth/Dinos/Wyvern/Wyvern_Character_BP_Fire |
Aquatic
| Creature | GMSummon ID | SpawnDino path tail |
|---|---|---|
| Megalodon | Megalodon_Character_BP_C | /Game/PrimalEarth/Dinos/Megalodon/Megalodon_Character_BP |
| Mosasaurus | Mosa_Character_BP_C | /Game/PrimalEarth/Dinos/Mosasaurus/Mosa_Character_BP |
| Plesiosaur | Plesiosaur_Character_BP_C | /Game/PrimalEarth/Dinos/Plesiosaur/Plesiosaur_Character_BP |
| Basilosaurus | Basilosaurus_Character_BP_C | /Game/PrimalEarth/Dinos/Basilosaurus/Basilosaurus_Character_BP |
Common workflows
- Quick tame test.
GMSummon "Rex_Character_BP_C" 150thenDoTamewhile looking at it. Useful for verifying saddle slots and rider animations after a patch. - Boss arena. Use SpawnDino with a fixed distance and offset to place creatures in a repeatable formation. Helpful for community event setups.
- Cluster transfers. Spawn the creature on the receiving server, then use
cheat ForceTameto claim it. Faster than uploading and re-downloading on slow tribute terminals.
Frequently asked questions
What is the difference between SpawnDino and GMSummon?
GMSummon takes a short creature ID and spawns a fully leveled wild dino with stats applied. SpawnDino takes the full blueprint path and gives more control: spawn distance, Y and Z offsets, and forced level. Use GMSummon for quick testing, SpawnDino for precise placement.
Where do I enter ARK admin commands?
Press Tab in game to open the admin console. On a dedicated server you must first run EnableCheats with the server admin password. On singleplayer the console is enabled by default.
Why does my SpawnDino command spawn nothing?
The blueprint path is case sensitive and must end in _C, the Unreal class suffix. A missing _C, a wrong subfolder, or a typo in Blueprint' versus Blueprint" all produce a silent no-op. Copy the path exactly as listed.
Do these blueprint paths work on Cluster or modded servers?
Base game paths work everywhere. Modded creatures have their own paths under /Game/Mods/. Check the mod's Steam Workshop page for the full path, then substitute it into the same SpawnDino command structure.